How to Make Sleep/Wait on Rust Without Std?

9 minutes read

In Rust, you can make a thread sleep or wait without using the standard library by using the std::thread::park_timeout function. This function allows you to block a thread for a specified amount of time before resuming its execution. You can also achieve this by creating a custom implementation of a sleep or wait function using low-level synchronization primitives like std::sync::Mutex, std::sync::Condvar, and std::time::Instant. This allows you to control the waiting and waking up of threads without relying on the standard library.

Best Rust Books to Read in October 2024

1
Programming Rust: Fast, Safe Systems Development

Rating is 5 out of 5

Programming Rust: Fast, Safe Systems Development

2
Effective Rust: 35 Specific Ways to Improve Your Rust Code

Rating is 4.9 out of 5

Effective Rust: 35 Specific Ways to Improve Your Rust Code

3
Zero To Production In Rust: An introduction to backend development

Rating is 4.8 out of 5

Zero To Production In Rust: An introduction to backend development

4
Simplified Embedded Rust: ESP Core Library Edition

Rating is 4.7 out of 5

Simplified Embedded Rust: ESP Core Library Edition

5
Command-Line Rust: A Project-Based Primer for Writing Rust CLIs

Rating is 4.6 out of 5

Command-Line Rust: A Project-Based Primer for Writing Rust CLIs

6
Code Like a Pro in Rust

Rating is 4.5 out of 5

Code Like a Pro in Rust

7
Asynchronous Programming in Rust: Learn asynchronous programming by building working examples of futures, green threads, and runtimes

Rating is 4.4 out of 5

Asynchronous Programming in Rust: Learn asynchronous programming by building working examples of futures, green threads, and runtimes

8
The Rust Programming Language, 2nd Edition

Rating is 4.3 out of 5

The Rust Programming Language, 2nd Edition

9
Rust Atomics and Locks: Low-Level Concurrency in Practice

Rating is 4.2 out of 5

Rust Atomics and Locks: Low-Level Concurrency in Practice


How to make sleep/wait function in Rust without using the standard library?

You can create a sleep/wait function in Rust without using the standard library by using the core::ptr::null_mut for waiting and core::arch::asm::wfe for sleeping. Here is an example code snippet:

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
#![no_std]
#![no_main]

use core::ptr;

fn wait() {
    unsafe {
        // use WFE instruction to enter low-power mode until event occurs
        core::arch::asm::wfe();
    }
}

fn sleep(milliseconds: u32) {
    for _ in 0..milliseconds {
        wait();
    }
}

// Entry point
fn main() {
    // Wait for 1000 milliseconds (1 second)
    sleep(1000);

    // Your program logic here
}


In this code snippet, the wait function uses the wfe assembly instruction to enter low-power mode until an event occurs. The sleep function then iterates through a loop to call the wait function for the specified number of milliseconds.


Please note that this code is platform-dependent and may not work on all hardware configurations. Additionally, using low-level instructions like these may not be portable and may require specific knowledge of the target architecture.


How to handle resource management and cleanup in custom sleep functions in Rust?

In Rust, resource management and cleanup in custom sleep functions can be handled by using the Drop trait and implementing it for any custom types that manage resources that need to be cleaned up before the object is dropped.


For example, if you have a custom sleep function that uses some external resources like a file descriptor or a socket, you could create a struct to manage those resources and implement the Drop trait to clean them up when the struct is dropped:

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
struct CustomSleep {
    // Data members representing resources like file descriptors or sockets
}

impl CustomSleep {
    fn new() -> CustomSleep {
        // Initialize the resources in the constructor
        CustomSleep {
            // Initialize resources here
        }
    }

    fn sleep(&self, duration: std::time::Duration) {
        // Custom sleep implementation using the resources
    }
}

impl Drop for CustomSleep {
    fn drop(&mut self) {
        // Clean up the resources before the object is dropped
        // Close file descriptors, sockets, etc.
    }
}


With this implementation, when an instance of CustomSleep goes out of scope, the resources it manages will be automatically cleaned up by the Drop trait implementation. This ensures that resources are properly managed and cleaned up before they are deallocated.


What is the purpose of std::thread::sleep in Rust?

The purpose of std::thread::sleep in Rust is to pause the current thread for a specified duration of time. This function is commonly used to introduce delays in a program, either for timing purposes or to simulate asynchronous behavior. It takes a Duration object as an argument, which represents the amount of time the thread should sleep for.


How to handle interruptible sleep operations in Rust without std?

In Rust, interruptible sleep operations without std can be achieved using the nix crate, which provides safe bindings to various systems calls.


Here is an example of how you can implement interruptible sleep operations without std using the nix crate:

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
extern crate nix;

use nix::unistd::{sleep, SleepError, WakeupResult};
use nix::errno::Errno;

fn main() {
    match sleep(5) {
        Ok(_) => {
            println!("Sleep completed");
        }
        Err(SleepError::Interrupted(WakeupResult::Signal(_))) => {
            println!("Sleep interrupted by signal");
        }
        Err(SleepError::Errno(Errno::EINTR)) => {
            println!("Sleep interrupted by syscall interrput");
        }
        Err(err) => {
            println!("Sleep operation failed: {}", err);
        }
    }
}


In this example, sleep function is used to perform the sleep operation. The sleep function returns Ok(()) if the sleep completes without interruption. If the sleep is interrupted by a signal or syscall interrupt, the function returns an error indicating the interruption.


By handling the different error cases returned by the sleep function, you can effectively handle interruptible sleep operations in Rust without using std.

Facebook Twitter LinkedIn Telegram Whatsapp Pocket

Related Posts:

In Kotlin, you can use the Thread.sleep() function to make the current thread pause for a specific amount of time. This allows you to wait and continue execution at a later time. For example, you can call Thread.sleep(1000) to pause the current thread for 1 se...
To run the sleep command in a Vagrantfile, you can simply add the command within the provision block of the Vagrant configuration. The sleep command can be used to pause the execution of scripts or commands for a specified amount of time. For example, to make ...
Sleep mode is a power-saving feature in Windows laptops that automatically puts the computer into a low-power state when it remains idle for a certain period. This allows the system to conserve energy and quickly resume its previous state when awakened. Enabli...
One way to test Redis without using sleep is to utilize a Redis command that allows for waiting until a specific condition is met. For example, you can use the "BLPOP" command, which blocks the client until an item is pushed to a specific list. By sett...
In Rust, you can check if an object is a primitive data type by using the std::mem::size_of function. This function returns the size of a type in bytes, so if the size of the type is a fixed value, it indicates that the type is a primitive data type. For examp...
You can make Jenkins wait between parallel job executions in Groovy by using the waitForCondition method. This method can be used to wait for a condition to be met before proceeding with the next job. In your Groovy script, you can use this method to wait for ...