Best Python Canvas Tools to Buy in October 2025

Mastering GUI Programming with Python: Develop impressive cross-platform GUI applications with PyQt



Learning OpenCV 4 Computer Vision with Python 3: Get to grips with tools, techniques, and algorithms for computer vision and machine learning, 3rd Edition



Yahboom K230 AI Development Board 1.6GHz High-performance chip/2.4-inch Display/Open Source Robot Maker Python, Supports AI Visual Recognition CanMV Sensor (with Heightened Bracket)
-
FLAGSHIP PERFORMANCE: 13.7X KPU POWER FOR FAST AI PROCESSING TASKS.
-
EASY EXPANSION: 12PIN GPIO SUPPORTS DIVERSE SENSORS, 30+ GUI GAMES INCLUDED.
-
BROAD COMPATIBILITY: CONNECTS SEAMLESSLY WITH MULTIPLE CONTROLLERS AND PLATFORMS.



Python GUI Projects for Developers : Design and build projects and user-friendly GUI applications



Python Programming: An Introduction to Computer Science, 3rd Ed.



Make GUI Applications with Python for Deveplopers: Build Apps with PyQt, PyQt's, SQL and more



Tkinter GUI Application Development Blueprints: Master GUI programming in Tkinter as you design, implement, and deliver 10 real-world applications


To make a canvas (rectangle) in wxPython, you can create a subclass of wx.Panel and override its default drawing behavior to draw on a wx.DC object. You can use methods such as DrawRectangle, DrawLine, or DrawText to draw on the canvas. Additionally, you can handle mouse events to interact with the canvas, such as clicking or dragging to draw shapes or move objects. This allows you to create custom graphic user interfaces and interactive applications in wxPython.
What printing options are available for a canvas in wxPython?
In wxPython, there are several printing options available for a canvas:
- The PrintDialog class allows the user to select the printer and its settings before printing the canvas.
- The PrintPreview class allows the user to preview the canvas on the screen before printing, which can be useful for ensuring the layout and scale are correct.
- The PrintData class allows the user to specify printing options such as page size, orientation, margins, and scaling.
- The Printout class is used to actually draw the canvas content to the printer or print preview window.
These classes can be used together to provide flexible and customizable printing options for any canvas or drawing in wxPython.
How to rotate text on a canvas in wxPython?
To rotate text on a canvas in wxPython, you can use the wx.GraphicsContext
class to draw text at a specific angle. Here is an example code that demonstrates how to rotate text on a canvas:
import wx
class MyCanvas(wx.Panel): def __init__(self, parent): super().__init__(parent) self.Bind(wx.EVT_PAINT, self.on_paint)
def on\_paint(self, event):
dc = wx.AutoBufferedPaintDC(self)
gc = wx.GraphicsContext.Create(dc)
gc.SetFont(wx.Font(14, wx.FONTFAMILY\_SWISS, wx.FONTSTYLE\_NORMAL, wx.FONTWEIGHT\_NORMAL))
gc.SetTextForeground(wx.Colour(0, 0, 0))
text = "Rotated Text"
x, y = 50, 50
angle = 45 # Rotate text by 45 degrees
gc.Translate(x, y)
gc.Rotate(angle)
gc.DrawText(text, 0, 0)
app = wx.App() frame = wx.Frame(None, title="Rotate Text on Canvas", size=(400, 300)) canvas = MyCanvas(frame) frame.Show() app.MainLoop()
In this code, we first create a custom MyCanvas
class that inherits from wx.Panel
and binds the EVT_PAINT
event to the on_paint
method. Inside the on_paint
method, we create a wx.GraphicsContext
object from the wx.AutoBufferedPaintDC
.
We then set the font and text color for the text to be drawn. Next, we specify the text to be drawn, its starting position (x, y), and the rotation angle. We then translate the current origin to the starting position of the text, rotate the canvas by the specified angle, and finally draw the text at the origin (0, 0).
When you run this code, you should see the rotated text "Rotated Text" displayed on the canvas at a 45-degree angle.
How to resize a canvas in wxPython?
To resize a canvas in wxPython, you can use the SetSize
method of the canvas object. Here is an example code snippet that demonstrates how to resize a canvas in wxPython:
import wx
class MyCanvas(wx.Panel): def __init__(self, parent): super().__init__(parent)
self.SetBackgroundColour(wx.Colour(255, 255, 255))
self.Bind(wx.EVT\_PAINT, self.on\_paint)
def on\_paint(self, event):
dc = wx.PaintDC(self)
dc.Clear()
dc.SetPen(wx.Pen(wx.Colour(0, 0, 0)))
dc.DrawRectangle(10, 10, 100, 100)
class MyFrame(wx.Frame): def __init__(self): super().__init__(None, title="Resizing Canvas Example")
self.canvas = MyCanvas(self)
self.SetSize((400, 300))
self.Bind(wx.EVT\_SIZE, self.on\_resize)
def on\_resize(self, event):
size = self.GetClientSize()
self.canvas.SetSize(size)
app = wx.App() frame = MyFrame() frame.Show() app.MainLoop()
In this code, we first create a custom canvas class MyCanvas
that inherits from wx.Panel
. In the __init__
method of the canvas class, we set the background color, bind the EVT_PAINT
event to the on_paint
method, and draw a rectangle on the canvas.
Next, we create a frame class MyFrame
that inherits from wx.Frame
. In the __init__
method of the frame class, we create an instance of the custom canvas class, set the initial size of the frame, and bind the EVT_SIZE
event to the on_resize
method.
In the on_resize
method, we get the size of the client area of the frame using GetClientSize
method and set the size of the canvas to match the new size of the frame.
Finally, we create an instance of the wxPython App
class, show the frame, and start the event loop using MainLoop
method.
What image formats are supported on a canvas in wxPython?
In wxPython, the following image formats are supported for displaying on a canvas widget:
- Bitmap (BMP)
- JPEG
- PNG
- GIF
- TIFF
- XPM
You can create a wx.Bitmap object from an image file in any of these formats and display it on a canvas widget using the wx.DC.DrawBitmap() method.